The theme: Drop.

How i incorporated the theme: The bloqs drop onto the plane where the player is. Also, the music.

The Game: Rhythm gaming lol. You have to dodge all of the bloqs to be able to win.

How this happened: I Made A Game In 24 Hours… - YouTube

StatusReleased
PlatformsHTML5
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorKaylerr
GenreRhythm
Tags3D, movement, My First Game Jam, rhythm-game, Unity

Development log

Comments

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Hello everybody! I promised updates: you're getting updates. Working on one rn :0

This is not a Rhythm game. This is a music game. In rhythm games, stuff happens on screen to the beat of the music. In music games, its quite similar to rhythm games, but, nothing happens to the beat of the music

welp, time to change the subtitle! Thanks :)

Haha great game! Sorry im a bit late

oh thank you so much for covering my game! :D

I thought the game was solid for the time that you had. Leaving notes in the review.

Yes, this game is super bad. i’m not gonna lie to you, i spent 4 hours on this because i was late to the jam. but i promise updates to make the game harder, more content added to it, and better mapping. but until then, enjoy the Prototype of my first successful rhythm game


3:)

I stayed still for like 2 minutes during impossible haha

i don’t know why the bloqs are instantiated everywhere but where the player is. i need to fix my randomizer. thanks for the input, this game will be updated to be better

(2 edits)

¯\_(ツ)_/¯ Yeah I don't stop playing this game lolo lo l o lo l

Edit: Help

(+1)

until you finish impossible you can’t escape 🥷